Mon, September 13, 2010
Video > News/Media

EA brings Harry Potter to Kinect

2010-09-13 09:42:08 GMT2010-09-13 17:42:08 (Beijing Time)

Gaming magic: the new Harry Potter video game sees players getting in on the action and casting spells - all without a controller

Games designers from the UK's Bright Lights studio hope their latest Harry Potter game will cast a new spell on fans of the franchise by putting more power into the hands of players.

This version of EA's Harry Potter and the Deathly Hallows part 1 has been designed specifically for Microsoft's new Kinect platform, a motion sensing game system which will be launched later this year.

Jonathan Bunney is the executive producer of the new Potter game.

SOUNDBITE: Jonathan Bunney, Executive Producer, Harry Potter and the Deathly Hallows - Part 1 saying (English):

"Harry Potter this year is very different to any game we've made before because the story has changed dramatically. It's the first game that's set outside of Hogwarts and so there's no school rules so you're just out on the run from Voldermort fighting his evil army so it's a much more action packed, exciting adventure. We have two parts to the game. We have a traditional story mode where you play in a kind of linear fashion. We also have uniquely for Harry Potter this year a Kinect standalone mode that allows you to take part in challenges to re-enact those big exciting battles."

The game will be released in November to coincide with the final chapter of the film franchise. This is a mature vision that promises non-stop action with Harry defending himself against a host of menacing enemies.

EA VP Harvey Elliott is the general manager of the Bright Lights studio where it was developed, and says freeing game play from controllers presents both new challenges and opportunities.

SOUNDBITE: Harvey Elliott, EA VP and Bright Light Studio General Manager saying (English):

"The biggest challenge is realizing that we don't have those buttons to rely on. In the past we have built games for the Wii and we've put a wand in Harry's hand. With Kinect it's where the magic comes from and if you watch the films they don't just stand there waving a stick. They stand there casting magic. They're conjuring up big spells. So we had to make that feeling the feeling the player gets so they feel they're immersed in a Harry Potter experience."

Video games producers such as EA will be hoping new motion-controlled systems Microsoft's Kinect and Sony's Move will help re-ignite the 60 billion dollar video game hardware and software industry.


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